We just finished the chapter of the book entitled “Engines, Engines Everywhere”, in which we go through 16 of the top Machinima engines today and talk about their strengths and weaknesses for movie production.
It’s 41 pages in total in its current form. Ouch. We might need to trim a bit…
(For the curious - the engines we’re covering are Sims 2, The Movies, Half-Life 2, Halo 2, Unreal Tournament 2004, Neverwinter Nights, Neverwinter Nights 2, Medieval Total War 2, Doom 3, Grand Theft Auto: San Andreas, MovieStorm, IClone, Second Life, World of Warcraft, Battlefield 2
and Company Of Heroes. Anything we missed?)