Second Life has Lipsynch! For real!

OK, you know how we’ve been going on for ages about how SL doesn’t have any lipsynch, and that’s a major problem?

It does, apparently. According to Phil Rice, it’s been in there for ages - since July.

How? Well, it’s built into the viewer. Press CTRL+SHIFT+ALT+D, choose Character from the Advanced menu which appears, and choose “Enable Lipsynch”.

And it looks pretty good! Now all we need is facial animation…

(Side note - how the hell did I not hear about this? Was I being totally ignorant, or did they, erm, not publicise it much?)