Machinima Expo - opportunity for older films (and Canadians!)

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Phil Rice pointed out something rather cool about the upcoming Machinima Expo in Montreal - they’ve got a completely open submissions process, meaning that you don’t have to have finished your film in the last year in order to submit it.

So this is a great opportunity to showcase your older work! Get submitting - you can submit to the Expo here.

In addition, if you’re a Canadian Machinima creator, they’re really, really keen to hear from you - there’s a Special Jury Prize open to Canadian filmmakers only.

Facial Motion Capture for $99?

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Motion capture is getting much cheaper very, very fast.

Case in point: Zign Track, which purports to do motion capture of markers on a face for $99 plus a webcam. The demos are impressive, although I’m not sure what Machinima packages aside from MotionBuilder would support imported facial data at present (UT3, perhaps?)

Having said that, now the capability’s there, the rest of the software may well follow.

Thanks to The Overcast for putting us on to that.

Doctor Horrible - the follow-up

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Following my article on Doctor Horrible and what it means for Machinima creators

It looks like Joss Whedon and company have changed their mind about pulling it from the Web. The entire thing’s now available for free viewing again.

Which begs the question - why? What changed? Did the viewing figures suck? Did the iTunes sales suck? I can’t imagine it was the plan all along - people who bought it from iTunes will be feeling pretty rubbish right now. Have Joss and co gotten some kind of offer, or are they pinning their hopes on the DVD? Does this mean that the “yank it from the Web” approach doesn’t work?

Thoughts?

The Machinima Film Festival is now open!

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Yep, it’s that time - the Machinima Film Festival in New York City is now accepting submissions. You’ve got until September 12th to enter.

(Full disclosure: Hugh’s on the board of AMAS, the group that run the MFF.)

And the Machinima Expo in Montreal is also accepting submissions for its showcase, with a deadline of October 6th! You wait ages for one, and so on…

Vimeo inspires creativity by banning gaming videos

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Vimeo, the darling of the current video upload crop, announced a few days ago that they will no longer host gaming videos.

The post on their blog which makes the annoucement cites several reasons for the decision, chief amongst them the stated aim of Vimeo to “inspire creativity”. The Vimeo staff have drawn a hard line in the sand here:

The Vimeo staff does not feel that videos which are direct captures of video game play truly constitute “creative expression”.

It’s a subjective decision (and one which Vimeo, or any other hosting site, is entirely at liberty to make), but is this really the core motivation here? Perhaps the main concern is actually, as the blog post admits, that

such videos may expose Vimeo to liability from the game creator(s), as we have already seen action from popular video game companies against videos such as these.

Either way, the sad facts appear to be that anything uploaded to Vimeo from now on that is deemed to be a “gaming video” will be summarily deleted. Currently-hosted videos that fall into this category will continue to be hosted by Vimeo until September 1st, at which point they too will be removed.

Perhaps the most interesting aspect of this decision from our point of view is that the blog post makes specific mention of machinima videos, and excludes them from the ruling.

We currently do not feel that Machinima films fall under the category of gaming videos described above and, therefore, assuming compliance with our site’s general terms & conditions, we will continue to accept such videos on Vimeo. We are not, at this time, banning films that fall into the Machinima genre.

The problem here (for us as machinima creators, not for Vimeo) is that the definition of machinima is a wide-ranging one. In fact, as we’ve discussed before, it seems that everyone’s definition of machinima is different (and, crucially, everyone is right). The list of videos that will no longer be accepted by Vimeo is given as

game walk-throughs, game strategy videos, depictions of player vs player battles, raids, fraps, or any other video gaming videos that simply depict individuals playing a video game.

I have to admit, this worries me. “PvP battles”? That would probably exclude Thresh vs. Billox made by Phil “Overman” Rice, arguably the greatest machinima director currently working. “Fraps”? Does that mean any footage captured using the FRAPS screen-capture software? Fraps is just a tool, and it’s a tool that’s been used to create many of the most firmly story-centric machinima pieces of the last few years.

Let me reiterate – Vimeo have the right to refuse to host any video they wish, without explanation. We must be careful, though, not to assume that their definition of “machinima” is a canonical one. I also strongly contest the implication that capturing, editing and uploading footage of online gameplay does not “inpire creativity”. It is, self-evidently, a form of creative expression. Just because the resultant video is probably not something that I, or Vimeo, or perhaps even you, would particularly be interested in watching does not invalidate that.

bllius describes the decision as reactionary and contradictory over at Shattered Keyboard

Call for Entries: Cambridge Film Festival

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We don’t normally list Calls for Entries here, but the Cambridge Film Festival looks like it’s going to be this year’s main European Machinima fest, so it’s definitely worth a look.

So - the Cambridge Film Festival is looking for Machinima films to be entered into competition. More detail can be found over here. Look forward to seeing lots of entries!

Update on the WoWGlider situation

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There are a number of learned legal opinions coming in on the WoWGlider situation:

It’s 1am here, so I’m going to hold off on analysis from a Machinima perspective until tomorrow. However, comments welcomed.

Dumbass legal decisions ride again

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Oh, dear. The decision on the WowGlider case is in, and it doesn’t look good.

We’ll have legal commentary on this as soon as we can talk to someone who knows about this law stuff. But it might well be that US Machinimators just became even more limited, at least in theory.

Bioware are at it again

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I don’t know about you, but if I were Head Honcho at Bioware, the thing keeping me up at night would be “Gosh darn it, we simply haven’t hired enough top class machinimators yet”.

Well, they’ve just added Leo ‘Dr Nemesis’ Lucien to their roster.

Leo is the man behind Binary Picture Show, and the creator of seminal machinima pieces such as Beast (which, regular readers may recall, I quite liked).

Congratulations Leo – it’s about time your talents and abilities started netting you some actual green stuff1. Just don’t let this stop you making great machinima!

1 Adjust colour for Canadian money as appropriate. It could be bright pink for all I know.

That EU Legislation

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We kinda won. Certainly, there’s a good chance the legislation will be de-fanged.

See http://stealth.strangecompany.org for more info.

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