How much do you love your film? Maybe you need to truly, madly, deeply adore a feature, but you probably only need to think a short has a nice ass.
Gnomic Utterances Week again. Agree? Disagree? No idea what I’m talking about? Making a film and marketing a film are not two distinct things.
Gnomic Utterance Week continues. Agree? Disagree? If you’re one in a million on the internet, that means there are another 1,407 people just like you. Your potential audience is MUCH larger than you think. Bonus content: There’s an excellent interview with the guys from hit web show The Guild over on Curse Gaming. Really good stuff about how the show is developed and how they got so popular.
Hello, and welcome to Gnomic Utterance Week(ish), here on Machinima for Dummies. Agree? Disagree? Confused? Let us know. “Make what you love” has it the wrong way round. Don’t make what you don’t like. But if you only love one idea, you probably need more ideas.
Over at Rikomatic, the eponymous Rik posts about something interesting… “UMG has claimed some or all audio content in your video Elfay Pinkdot’s Jazz Party in Second Life. This claim was made as part of the YouTube Content Identification program. Your video is still live because UMG has authorized the use of this content on YouTube. As long as UMG has a claim on your video, they will receive public statistics about your video, such as number of views.
Just a quick reminder - the Online Machinima Festival is happening in Second Life this weekend. There’ll be live music, award presentations, and the chance to hang out and chat with other Machinima creators - should be a great evening.
Machinima creators are in for a bit of a shock. Let me rephrase that. Machinima creators who move from games engines to non-game engines - as many commentators including me are advising - are in for a bit of a shock. You see, we’ve become used to Machinima having the potential to reach huge audiences. Strange Company’s Fair Trade piece in World of Warcraft, for example, has reached over 120,000 people by now.
What happens when you expose a bunch of hardcore video gamers to a 200-year-old poem? The reaction is very mixed. Strange Company’s latest machinima piece, When We Two Parted, is a visual interpretation of Byron’s famous poem of love, loss and regret. Hugh (the co-author of this blog and the director of the piece) released it onto YouTube recently, under the Machinima.com channel. The reaction and comments were not what he was expecting at all.
Machinima stalwart CJ Ambrosia contacted us to let us know that season 3 of his long-standing series, PEDS, is now underway. PEDS is a comedy drama which also has the distinction of being the longest-running Grant Theft Auto machinima series ever. It’s also the series that spawned GTA Studios, the de-facto machinima tool for GTA. You can watch the Season 3 Premiere on YouTube. Keep an eye on the Pawfect Films site for new episodes.
Over at Gamers Theatre, mrdougan’s post (which he freely admits is a full-on rant) has triggered some interesting discussion as to what does and does not qualify as machinima. This is a big question, which prompts strong opinons on all sides. Hugh and I have been predicting for some time now that this will be one of the Big Questions for machinima in the future. My own opinions on the subject are fairly well known: I couldn’t care less.