We’re just submitted six chapters, making up just over 25% of the manuscript. It’s seems incredible that we’ve written a quarter of the book already, but we really have So far, we’ve written chapters that feature an all-round introduction to machinima (and to the book), set design and texturing, in-engine character design, directing, editing and distribution. We’ve been using The Sims 2 as an example engine for a lot of this content.
â€œFor Dummiesâ€ publisher announces â€œMachinima For Dummiesâ€, a Do-It-Yourself guide to using the latest computer graphics technology to make the next Hollywood blockbuster â€“ on a zero budget. Wiley Publishing is pleased to announce â€œMachinima For Dummiesâ€ (ISBN-13: 9780470096918; $29.99; Pub Date: July, 2007), a DIY guide to using â€œMachinimaâ€ technology, based on computer games, to produce 3D animated motion pictures at a fraction of the cost of conventional filmmaking.
Hello, and welcome to the MfD blog. If you haven’t heard, we’re writing a book for the lovely, lovely For Dummies guys, all about how to make Machinima. That’ll be over 400 pages of Machinima goodness for you lucky, lucky people. And we’ll be blogging it here, sharing our experiences, trials, tribbilations, and bits from the book or bits that just wouldn’t fit in. Enjoy!