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    <title>Machinima for Dummies: More interesting developments from Moviestorm</title>
    <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm</link>
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    <description>Blogging the writing of  "Machinima For Dummies"</description>
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      <title>More interesting developments from Moviestorm</title>
      <description>&lt;p&gt;I&amp;#8217;ve just noticed that Moviestorm have announced &lt;a href="http://www.moviestormblog.com/index.php/moviestormblog/content_rental_-_make_your_money_go_further/"&gt;content rental options&lt;/a&gt; for their content packs, for subscribers. In short, rather than buying a content pack outright and being able to use it forever, you&amp;#8217;re able to rent it for a day or a month to make your movie, for significantly less money. &lt;/p&gt;

&lt;p&gt;That&amp;#8217;s a very interesting idea. Most Moviestorm movies won&amp;#8217;t take years to make. Being able to rent props for a day or a month, particularly if you&amp;#8217;re planning your film well, will significantly reduce your outlay on any given movie. &lt;/p&gt;

&lt;p&gt;Obviously, though, again it will result in movies sitting on your hard drive that you can&amp;#8217;t play the 3D assets back from. But how much of a problem is that? I&amp;#8217;m uncertain - I know I&amp;#8217;ve not looked at the 3D assets for BloodSpell since I completed the film, for example. &lt;/p&gt;

&lt;p&gt;It&amp;#8217;s also interesting I haven&amp;#8217;t heard much noise about this feature, and that it&amp;#8217;s being dropped in just before Christmas. This is a pretty significant new option, we&amp;#8217;ve never seen it before in a Machinima tool, and it represents another modification to the MS biz plan. But there&amp;#8217;s not a lot of shouting going on, either from within or outside the MS camp. &lt;/p&gt;

&lt;p&gt;What do you think? &lt;/p&gt;</description>
      <pubDate>Sat, 19 Dec 2009 16:28:00 +0000</pubDate>
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      <author>Hugh "Nomad" Hancock</author>
      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm</link>
      <category>News</category>
    </item>
    <item>
      <title>"More interesting developments from Moviestorm" by escort bayan</title>
      <description>&lt;p&gt;I offer the thoughts above as general inspiration but clearly there are questions like the one you bring up where the most important thing will be working in honest good faith&lt;/p&gt;</description>
      <pubDate>Mon, 29 Mar 2010 16:33:14 +0100</pubDate>
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      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm#comment-35028</link>
    </item>
    <item>
      <title>"More interesting developments from Moviestorm" by Eloise Dog Beds</title>
      <description>&lt;p&gt;That&amp;#8217;s very interesting news.  I&amp;#8217;m excited to learn more.&lt;/p&gt;</description>
      <pubDate>Wed, 10 Feb 2010 03:38:05 +0000</pubDate>
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      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm#comment-34441</link>
    </item>
    <item>
      <title>"More interesting developments from Moviestorm" by Custom Software Development</title>
      <description>&lt;p&gt;Professional IT services consisting of custom software development, website design and maintenance, search engine optimization, pay-per-click campaign management and implementation of other internet advertising initiatives for businesses worldwide.&lt;/p&gt;</description>
      <pubDate>Tue, 05 Jan 2010 07:47:35 +0000</pubDate>
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      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm#comment-34169</link>
    </item>
    <item>
      <title>"More interesting developments from Moviestorm" by Hugh "Nomad" Hancock</title>
      <description>&lt;p&gt;Bilius - Yup, they&amp;#8217;re an exciting new Machinima tool. Completely different to those Moviestorm guys&amp;#8230; :) &lt;/p&gt;

&lt;p&gt;Matt - Fair point, and that&amp;#8217;s a huge advantage over RealFilm, which often doesn&amp;#8217;t have a chance to go back to old sets or locations. &lt;/p&gt;</description>
      <pubDate>Mon, 21 Dec 2009 01:06:15 +0000</pubDate>
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      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm#comment-34096</link>
    </item>
    <item>
      <title>"More interesting developments from Moviestorm" by bllius</title>
      <description>&lt;p&gt;Moviestotm?&lt;/p&gt;</description>
      <pubDate>Sat, 19 Dec 2009 18:03:13 +0000</pubDate>
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      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm#comment-34095</link>
    </item>
    <item>
      <title>"More interesting developments from Moviestorm" by Matt Kelland</title>
      <description>&lt;p&gt;&amp;#8220;&amp;#8230;it will result in movies sitting on your hard drive that you can’t play the 3D assets back from.&amp;#8221;&lt;/p&gt;

&lt;p&gt;Let&amp;#8217;s just be clear, you can, it&amp;#8217;ll just cost you a few points to rent the necessary packs for a day.  It doesn&amp;#8217;t mean you can&amp;#8217;t access that movie ever again.&lt;/p&gt;

&lt;p&gt;&amp;#8220;But there’s not a lot of shouting going on, either from within or outside the MS camp.&amp;#8221;&lt;/p&gt;

&lt;p&gt;To be fair, we announced it on the Storm Hour and Industry 101 about three weeks ago, we said in our forums, on our Web site, and on our FB group we were going to do it as soon as we possibly could, and we only launched the service yesterday evening. We weren&amp;#8217;t sure it would be ready for Christmas, and we didn&amp;#8217;t want to raise expectations unduly.  We&amp;#8217;ll be making a lot more noise about it in the New Year, trust me!&lt;/p&gt;</description>
      <pubDate>Sat, 19 Dec 2009 17:35:46 +0000</pubDate>
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      <link>http://www.machinimafordummies.com/articles/2009/12/19/more-interesting-developments-from-moviestotm#comment-34093</link>
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